Sunday, 27 March 2016

Falcon 4 BMS 4.33 Tutorial 13 JDAM vs bridges at Dalsan

This was a difficult tutorial for me to complete. For whatever reason after releasing from station 3 the autopilot was failing completely to keep the right wing raised when switching to steerpoint 6 for the second release. It still does it for me now to a certain extent, but after many attempts I had something workable. That might have something to do with being tighter on RMAX 2 at release.

I would say that in practical terms, JDAM would be the weapon of choice in inclement conditions. If there's cloud cover over the target JDAM would be the choice over a laser guided bomb. But in fair conditions laser guided is a good choice, especially if JDAM supplies are short.

Steel Fury Operation Fridericus 1 Panzer Regiment 201 attacking towards Kopanka

I had to take a step back for this one. I just couldn't beat the next scenario in the queue, and apparently that means you get pushed back to the previous one. I still have little idea how I'm going to progress when I'm pitched into that same scenario again, but for now, here we are retracing our steps.

Sunday, 20 March 2016

When is a sim not a sim?

This question comes up every now and then, whatever the title, and whatever the type of sim.

Now, clearly, some titles are more sim than others, regardless of what the developers might state. And in general the community can agree on that. But the really interesting debate centres around whether even a title that the community agrees is a simulator, is actually a simulator.

And that is clearly a pointless discussion. At the end of the day whether a simulation is a simulation is a personal definition.

But wht I find interesting, and I'm not at all sure why, is the group of people that define a simulation not by the design, or the implemenation, but by the context.

If the same software, couple with the same hardware, is used in a home environment, it's a game. But in another environment it then becomes a simulation.

Let's for a moment take the example of a racing simulator. Assume for a moment a professional racing driver has the same simulation software and hardware at home as he does in his working environment. Does the sim then become a game?

But then if the context isn't the location, it has to be a frame of mind.

However that raises the question, what if someone is using a simulation at home, as a learning experience, rather than as simple entertainment? They might not ever fly a fast jet, but they're interested in learning about the process. Would that not then qualify as a simulation?

I return to the original point. It's a personal definition. The only question worth asking is what is the user getting out of the experience? Pure entertainment, or an entertaining, challenging, learning experience?

And learning new things is always a good thing.

Monday, 14 March 2016

Falcon 4 BMS 4.33 Tutorial 12 AGM-154A JSOW vs 2 mechanised columns

The JSOW is a very useful weapon. The capability to launch and leave a weapon capable of causing extensive damage to an entire battalion sized column, for example, while remaining outside defensive fire range should not be underestimated.

And to have that ability, even in bad weather, without even having a visual sighting of the target, makes not only hitting the target so much easier, it also increases your chances of returning from the mission without issue.

In this tutorial we learn how to define attack parameters, setup the weapon, and perform the release within the required parameters.

Steel Fury Operation Fridericus 1 Panzer Regiment 201 attacking towards Ternovaya

More from Operation Fridericus:

Steel Fury Operation Fridericus 1 Panzer Regiment 201 attack on Peremoga

The advance continues: