We're back with piston engined aircraft.
I'm not sure quite what to make of IL2: BOS. As you can see from the video below the BF109 F4 does not have a clickable cockpit. Indeed none of the included aircraft has a clickable cockpit.
That means that it's not possible to do a proper start-up procedure. You simply have to press E on your keyboard. I don't mind that in the sense that it should be available as an option. You can then choose to roleplay the start or dive right into the flight itself, or at least taxi to the runway, unless you have the option to spawn on it.
The start-up procedure becomes even simpler as you transition to warm-up if you have an already warmed engined selected on the options screen.
I note that 777 have acknowledged that the community wants a more realistic simulation. I don't understand why so much effort would be put into flight models when at the same time start-up has been simplified to such an extent.
I have the feeling the developers have fallen between two stools with the title. It doesn't have the study sim complexity that DCS or BMS, for example, have, but at the same time it doesn't have the same arcade quality as titles such as War Thunder.
I'm not criticising that title, or titles like it. There is room in the market for titles that offer different experiences. But in my opinion IL2 is a title that isn't quite sure what it is. But from what I have seen it does appear that there is a growing realisation that the IL2 series should lean more towards the study sim side of the market in future.
I would like to think that this video explores some of those thoughts. I'm not criticising IL2. I think the things it gets right it does so in a breathtaking way. It has a very immersive and compelling character. You will want to learn how the aircraft fly, and compare your experience to the notes of pilots of the time. And with the promised changes the future for the series is promising indeed.